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Status des Spiels Heart of Failure and Hexes

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Steve Davies

Lieblings[frag]gle

1

Wednesday, December 19th 2007, 10:55am

Heart of Failure and Hexes

Quoted

State of the Game—December 18, 2007

Meet Heart of Ashes and Dust [HAnD] By Billiard

Special note: Each State of the Game presents the opinions and insights of one game observer. These observations are personal in nature and do not reflect the opinions of ArenaNet. While ArenaNet does review each State of the Game article to assure that it offers content that is respectful of all players, we intend to allow our reporters the freedom to inject some personal opinion into descriptions of the current atmosphere of competitive play in Guild Wars, and to express views based on their experience and observation.


By winning in November, Heart of Ashes and Dust [HAnD] became the third guild to win two Monthly Automatic Tournaments (ATs) in the Guild Wars $100,000 Tournament Series (Virtual Dragons [vD] and Rebel Rising [rawr] were the other two). Unlike the previous repeat winners, [HAnD] went six months between its May and November wins, while [vD] won back-to-back in June and July, and [rawr] won back-to-back in August and September. The members of [HAnD] were gracious enough to meet early morning (1-2 AM their time) to accommodate an interview. Members of [HAnD] present at the interview included: Andkun, Smith, Aris Kick, Fle, Mashiro, Rufa, Pixy, and Noji. Also participating was Mehdi, an ArenaNet interpreter present to facilitate the interview. Below is a summary of the topics discussed during that interview.


Guild History

[HAnD] originally formed by the merger of two other guilds, Free Will [FW] and The Atomic Clock Tour [TACT]. The main emphasis for the new guild was to participate very actively in PvP. From March to December of this year, [HAnD] played more than 1,300 GvG rated matches, winning nearly 1,000 of them. This is an extraordinary amount of GvG activity, especially considering they accomplished it primarily with the same eight players. [HAnD] has a core team of eight, with only two additional inactive players in the guild. This core group typically plays two to three hours a night, which translates roughly to five or six GvG matches. Because of the small size of their core, Andkun, the guild's leader, often has to invite one or two guests to play.


Builds and Strategy

[HAnD] players spend considerable time in Observer Mode watching other top teams play to generate build ideas. Typically [HAnD] observes a team running a build and then tests it themselves, tweaking the build to better fit their own team's strengths and strategies. [HAnD] members feel that balanced builds are ideal and try to run them whenever possible. However, they have found that when they compete against North American or European players, they may experience extreme lag – with an average ping of 500 or more being common. Because of this potential for heavy lag, [HAnD] often feels they are at a disadvantage running a balanced build against a top European or North American opponent. In those instances, they may instead employ a Paragon spike, a heavy Hex build, or an Assassin split. This strategy was evident in the November Monthly AT when [HAnD] ran an Assassin split build in the early rounds, but then switched to a balanced build in the final when they faced another Japanese guild.

[HAnD] feels that balanced builds demonstrate player skill much better than "gimmick" builds, especially as individual players become more and more experienced. However, they also view the refusal by some guilds such as Delta Formation [DF] and Esoteric Warriors [EW] to run gimmick builds as a potential weakness of those elite teams.

In tournament play the goal is to win, and they feel that some teams, like Idiot Savants [iQ] in the past and Dark Alley [dR] in the present, recognize there must be a balance between running "cool" balanced builds and gimmick builds if they are to win tournaments. That said, [HAnD] has tremendous admiration for [DF] and [EW] because they can win tournaments without resorting to gimmick builds. In fact, the build that [HAnD] most dislikes running against is Assassin split; however, they believe the build is so powerful that they are often compelled to use it for wins.


Monthly Tournaments

Since the start of the current $100,000 Tournament Series, [HAnD] has placed first in May, ninth in June, eighth in July, tenth in August, twenty-first in September, eighteenth in October, and then first again in November. [HAnD] attributes the high variance in their monthly AT performance to several factors. After the May AT, some members of the guild left and had to be replaced, causing a drop in performance during June, July, and August. Before the September AT, the team didn't practice enough, and they just had bad luck in October.

[HAnD] reports that one of their biggest challenges for the monthly ATs is staying awake, because many matches begin around 3 to 4 AM for them. Even so, they understand the tournaments are global in nature and they can deal with the odd hours they often have to play.

For monthly ATs, [HAnD] uses the strongest build for the particular maps in the rotation. They then observe opponents as best as they can and adjust builds and strategies for each guild they face. [HAnD] feels that the monthly tournaments have become much more competitive since they first began, and that top guilds in particular have gotten stronger than ever before. Teams such as [DF] and [EW] are very hard to beat now.


Friends and rivals

Currently, [HAnD] considers Supernova Jpn [SpNv] as friendly rivals and often scrimmages against them. Before they became less active, The Benecia Renovatio [RenO] was also a major rival. [HAnD] would very much like to play more good guilds such as [EW], because they see that as the best way to become better players themselves. [HAnD] reports that one issue that caused problems in Japan is that nearly half the Guild Wars players couldn't play for an extended period due to an earthquake in Taiwan (which disrupted the servers). That has caused pings on the order of 20,000 to 30,000 for many players. This problem, however, was recently fixed.


General Thoughts

[HAnD] advises players and guilds to focus primarily on balanced builds to improve their level of play. Balanced builds depend on individual and team skills, and are less prone to being affected by a major skill balance. They feel game balance is getting better, but that Assassins are still very strong. In general, [HAnD] would prefer reverting back to playing the game with just the core professions.


Future plans

The members of [HAnD] want to continue to be active in Guild Wars until Guild Wars 2 is released, which they very much anticipate. Also, they feel that Asian playtimes are pretty empty of GvGers and would love for other players to come play during those times.


LAWL?
Wer hat denn nun hier die bösen Lags? Wir? Sie? Alle? Oder doch vielleicht keiner? :dash:


Und du beweisst hier auf sehr eindeutige Art, dass dir die Eier fehlen.
8-)

Henchie

Das Apokalyptische Duo (Teil 2)

2

Wednesday, December 19th 2007, 11:45am

wahrscheinlich beide.
you dont need a weather man to know which way the wind blows

3

Wednesday, December 19th 2007, 12:10pm

Leute die kein Plan von der GW comm und vom GvG haben schreiben Artikel.. find ich total nais, nun mixed man noch grottige deutsche Übersetzung hinzu und rührt kräftig um dann is die "u made my day"-Suppe fertig. ^^

4

Wednesday, December 19th 2007, 12:14pm

Es haben seid eh und je beide Seiten lags

Steve Davies

Lieblings[frag]gle

5

Wednesday, December 19th 2007, 12:23pm

Es haben seid eh und je beide Seiten lags


Dann wundert es mich aber sehr, daß deren Mesmer 0,75 Sek Spells rupten, während unsere Probleme haben, einen Meteorschauer zu erwischen, der unter Migräne gecastet wird. :D


Und du beweisst hier auf sehr eindeutige Art, dass dir die Eier fehlen.
8-)

6

Wednesday, December 19th 2007, 1:27pm

Quoted

einen Meteorschauer zu erwischen, der unter Migräne gecastet wird. :D
vll hättet ihr mal euren mesmer wechseln sollen :-P

Steve Davies

Lieblings[frag]gle

7

Wednesday, December 19th 2007, 1:40pm

Quoted

einen Meteorschauer zu erwischen, der unter Migräne gecastet wird. :D
vll hättet ihr mal euren mesmer wechseln sollen :-P


Haben wir doch und sogar unsere 'Ersatzmesmer' waren in der Top 20 mehr als konkurrenzfähig, es sei denn, es ging gegen Japse/Koreaner :-)


Und du beweisst hier auf sehr eindeutige Art, dass dir die Eier fehlen.
8-)

8

Wednesday, December 19th 2007, 2:19pm

hm dann hatte euer Mesmer eventuell aus irgendwelchen Gründen Solidaritätsgefühle zu dieser Volksgruppe und wollte ihnen nichts böses? :)

gweni

Stigmatisation

9

Wednesday, December 19th 2007, 2:21pm

Quoted

:-P

Du wirst alt.

Blubb, ich dachte auch immer, nur wir haben lags, aber scheinbar ist dem ja nicht so.

10

Wednesday, December 19th 2007, 4:15pm

Quoted


Du wirst alt.

fang du nicht auch noch an wie der Keks :)

Wegi

Kaiserlicher Spion

11

Wednesday, December 19th 2007, 5:31pm

ich bezweifel irgendwie, dass die sooo große lags haben. die kriegen echt jeden scheiß interrupted.

Ne billigere Ausrede ist denen nur nicht eingefallen.

12

Wednesday, December 19th 2007, 6:09pm

Gut dass du wie immer aus 1. Hand und top informiert berichtest, da ich denke dass du deine Behauptung mindestens durch 20 Quellen abgesichert und bewiesen hast widerspreche ich dir nicht weiter

Wegi

Kaiserlicher Spion

13

Wednesday, December 19th 2007, 7:11pm

steht da irgendwo das ich das sicher und fundiert weiß du Klugscheißer? geh mir nicht aufm Piss und geh weiterspielen.

Ich weiß ja nicht aus welchem land du kommst, aber in Deutschland heißt "ich bezweifel" nicht "ich habe fundierte Informationen"

//edit: und falls du dich auf das interrupten beziehst, stell dir vor Mr. progamer ich habe auch schonmal gegen japaner gespielt.

gweni

Stigmatisation

14

Wednesday, December 19th 2007, 7:17pm

Wegi: halt die Fresse.

Wegi

Kaiserlicher Spion

15

Wednesday, December 19th 2007, 7:33pm

Wo ist das problem? ich sage meine Meinung und werde dafür angeschnauzt, weil ich angeblich Dinge als Tastachen hinstelle, tut mir leid aber bei sowas hörts auf - ich lasse mir nicht alles bieten, und schon gar nicht lasse ich mir den mund verbieten, wenn ich meine meinung äußern will.

Mich würden nämlich mal saphiras Quellen interessieren, die belegen, dass es bei den japanern wirklich lagt.

This post has been edited 1 times, last edit by "Wegi" (Dec 19th 2007, 7:38pm)


16

Wednesday, December 19th 2007, 7:44pm

Ich weiß nicht ob dir Gespräche mit Japanern bzw. Gespräche mit Leuten die wegen Geschäftsreisen versucht haben dort gvg zu spielen genug sind, aber du darfst gerne weiter überzogen reagieren.
Kann man sich gut drüber amüsieren

Wegi

Kaiserlicher Spion

17

Wednesday, December 19th 2007, 7:57pm

Gut, dass du diese Quellen ja auch vorher erwähnt hast, dass es ersichtlich wurde *rolleyes*

und ich reagiere nicht überzogen, ich werd nur nicht gerne Anegmacht, alles klar?

Godguard

Amateur Dramatic Society

18

Wednesday, December 19th 2007, 8:12pm

Der kundige Leser bezieht seine Informationen aus dem IRC-Channel #frag.gw !
„We cannot fail to win unless we fail to try.“
(Tom Clancy)

:sad:

Stigmatisation

19

Wednesday, December 19th 2007, 8:12pm

BITCHFIGHT #2

Quoted

ich werd nur nicht gerne Anegmacht, alles klar?


alles klar, alda ;)

u andi, keiner mag leute, die 3 ms schneller posten als der vorposter /blame
Woven Hand - Behind your Breath
" - his rest

Wegi

Kaiserlicher Spion

20

Wednesday, December 19th 2007, 8:14pm

BITCHFIGHT #2


Quoted

ich werd nur nicht gerne Anegmacht, alles klar?


alles klar, alda ;)

u andi, keiner mag leute, die 3 ms schneller posten als der vorposter /blame
willst auch ein paar Wattebäuschen ins xsicht? XD

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