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1

Friday, July 27th 2007, 2:53pm

"Balance-Update" für GW:EN-Fertigkeiten

LINK ZU WIKI

Assassin
• Smoke Powder: 30s -> 8s -> Smoke Powder Defense
• Way of the Warrior: -> Way of the Master

Dervish
• Shield of Force: now blocks next attack skill.
• Crippling Victory: 5..20 damage -> 5..10 damage
• Pious Fury: 4..10s -> 2..6s

Elementalist
• Earthen Shackles: fixed text to 90%
• Energy Blast: 140 max -> 130 max
• Glyph of Immolation: 1..3 spells -> 1..4 spells
• Glyph of Swiftness: Reworked skill: For 15 seconds, your next 1..3 spells recharge 25% faster, and projectiles from those spells move 200% faster.
• Shell Shock: 10e -> Change to lightning damage, 5e
• Slippery Ground: 15e 1c 10r -> 5e 1c 20r
• Ward of Weariness: -> Ward of Weakness

Mesmer
• Calculated Risk: 15e 2c 20r 5..20s -> 10e 1c 10r 4..10s
• Power Lock: add chants to interrupt and disable
• Shrinking Armor: 10r -> 8r
• Signet of Distraction: 1..4s disable per -> 1..5s disable per
• Signet of Recall: -> Remove the Lose all energy
• Sum of All Fears: 5..30 25r -> 5..20 10r
• Waste Not, Want Not: 20r 1..16e -> 15r 8..13e

Monk
• Castigation Signet: 10..60 damage 20r -> 26..56 damage 15r
• Smite Condition: reduce aoe from in the area, to nearby
• Steadfast Soul: -> Aura of Stability

Necromancer
• Defile Defenses: 30..120 damage 5..20s -> 30..105 damage 10s
• Hexer's Vigor: 5e 2c 20r 30s 1..4r -> 5e 2c 10r 10s 1..8 regen
• Withering Aura: now only works on melee attack.

Ranger
• Disrupting Shot: 12r -> 15r
• Poison Tip Signet: 10r 5..15s -> 6r 8..15s

Ritualist
• Energetic Was Lee Sa: 30r -> 20r
• Pure Was Li Ming: 30r -> 20r
• Spiritleech Aura: 5..20 -> 5..50

Paragon
• Anthem of Disruption: 5e 1c 10r -> 10e 2c 15r
• Anthem of Weariness: 10r -> 8r
• Hasty Refrain: 1..6s -> 3..11s
• Inspirational Speech: 10e -> 5e
• Nonsensical Spear: -> Maiming Spear
• Spear of Redemption: skill rework: If it hits, you deal +%str1% damage, otherwise you lose 1 condition.

Warrior
• Body Blow: the scaling params where wrong fixed those and upped damage to 10..40.
• Disarm: move to strength 1..5s -> 0..5s
• Distracting Strike: 10r -> 15r
• Grapple: added "you lose all stances"
• Soldier's Speed: 33% move -> 25% move